Graphics & Design

ArmorPaint

An iPad PBR texture-painting tool with procedural material nodes, brush nodes, texture baking and a supported path-traced viewport.

Our take

Consider for artists already comfortable with 3D asset workflows

Node-based layers and direct viewport feedback connect material setup with painting on an imported model.

Keep in mind: Active development means issues may remain. Rendering, baking and large-texture performance depend on supported hardware and scene complexity.

What you can do

  • Import 3D models and paint PBR textures
  • Build material fills and procedural brushes with nodes
  • Bake supported texture maps
  • Use the supported path-traced viewport

Good for

  • Artists who can test their model formats and export pipeline before using it in production.

Consider alternatives for

  • People expecting general mesh modeling, identical performance on every iPad or no learning curve.

Limitations & considerations

  • Captured minimum: iOS 18.0.
  • Active development means issues may remain. Rendering, baking and large-texture performance depend on supported hardware and scene complexity.

Privacy & permissions

Imported assets can be commercially sensitive. The capture does not establish cloud backups, accounts or collection behavior.

Sources & review notes Updated Nov 11, 2026

Reviewed by iApp4Me Editorial Team. Recommendations use the linked documentation and attributed accounts; device observations are identified separately.

  1. US App Store developer description

    Complete description, download price and compatibility metadata captured 2026-11-02.

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